CU5004NI Advanced 3D Modelling and Animation Islington College

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Module Code: CU5004NI Module Title: Advanced 3D Modelling and Animation Module Leader: Ms. Selina Shakya (Islington College)
Coursework Type: Individual Production 1: 3D Character model, texture and rig  setup Coursework Weight: This coursework accounts for 40% of your total module  grades but will be graded out of 100. Submission Date: Week 10 When Coursework is  Week 2 given out: Submit the following to Islington College’s MST portal Submission  before the due date (before 01:00 PM on the due date): Instructions: Project Process Documentation Google Drive Folder Link Warning: London Metropolitan University and Islington College  takes Plagiarism seriously. Offenders will be dealt with  sternly.

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Coursework 1–3D Character model, texture and rig set up 

This coursework assesses the following Learning Outcomes of the module: 

LO1: understand the key concepts, creative and technical issues of 3D assets  and character production workflow (design, modelling, texturing, rigging,  animation, editing and rendering). 

LO2: analyse 3D assets and character project requirements, identify and  evaluate possible problems. 

LO3: demonstrate a capability to choose the appropriate advanced techniques  and tools as well as apply in practice the knowledge and skills to match project  requirements and suggest effective problem solutions. 

Coursework Introduction 

This coursework enables you to develop your skills in rigging and character posing  aspects of the 3D character for the initial stage of the animation process. 

In your 1st coursework, a 3D character has to be animated along with proper texture  and a rig along with rendered character poses. 

Instructions 

Your task for this coursework is to submit planning of the project and to create a  proper landscape, terrain, or city according to your planning for next  coursework. Everything required for the animation is to be submitted. 

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All of the modeling and rigging process should be complete that is required for  creating 5 poses for the character as the final rendered output for this coursework.  You do not need to submit any animation. Moreover, the rig that you provide here  can be further refined or upgraded in the next coursework. 

Coursework 1 Production Requirements: 

Production 1: 3D Environment model, Texturing, Lighting Production 2: 3D Character model and rig setup 

Deliverables 

– Project progress documentation with all the details of how the project  was carried out with final rendered images

Google drive link of the Maya project files with all sources for textures. 

Note: Proper rendered images needs to be submitted. No screenshots allowed. Incremental Files needs to be submitted along with the final files. Submitted files should be in .mb or .ma format.

Google Drive Contents Structure 

Contents
Documentation   Google Drive Folder Structure: Maya Project Folder Rendered Images Readme.txt References.txt Documentation – This folder should  contain the soft copy of the  documentation submitted. Google drive  link of the production folder must be  included in the cover page. Maya Project Folder – Should contain  the proper folder structure of the  Autodesk Maya Files.  Rendered Images – Should contain the  final rendered images in .jpg format. Readme.txt – Should contain student  name, student ID, and course of study,  lecturer name and folder and file  structure of location information. References.txt – Should contain the  proper links of any external sources  used in the project.

Note: Harvard style referencing must be used for referencing.

MAKING SCHEME

CRITERIA  MARKS
Terrain Model
Modeling and Model proportions  10
Use of Shaders and Textures  5
Planning, Sketches, Research and Project File Management
Use of References, Sketches and Research  10
Project File Management  10
Character Setup
Character Model  15
Rig and Controllers  12
Skinning  8
Final Output
Character Pose  15
Overall look of image  10
Documentation  5

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